Archive for the ‘Atlus’ Category

Ryu’s Bites: Persona 5 (PS4)

Posted on April 17th, 2017 by Ryu Sheng |

Persona_5_cover_artLanguage: Audio: Japanese & English; Subs: English
Developer: Atlus
Publisher: Atlus (NA) Deep Silver (EU)
Format: PS4
Type: JRPG, Social Simulation
Demo Box: PS4 (OLD)
Synopsis: Persona 5 is a game about the internal and external conflicts of a group of troubled high school students – the protagonist and a collection of compatriots he meets in the game’s story – who live dual lives as Phantom Thieves. They have the typically ordinary day-to-day of a Tokyo high schooler – attending class, after school activities and part-time jobs. But they also undertake fantastical adventures by using otherworldly powers to enter the hearts of people. Their power comes from the Persona, the Jungian concept of the “self”.
The game’s heroes realize that society forces people to wear masks to protect their inner vulnerabilities, and by literally ripping off their protective masks and confronting their inner selves do the heroes awaken their inner power, and use it to strive to help those in need.
Ultimately, the group of Phantom Thieves seeks to change their day-to-day world to match their perception and see through the masks modern-day society wears.

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Ryu’s Musings – Republique (PS4)

Posted on March 26th, 2016 by Ryu Sheng |

Republique_PEGILanguage: English
Developer: Camouflaj, Logan Games
Publisher:  GungHo Online Entertainment
Distributor: Atlus (USA) / NIS America (EU)
Format: PS4/PC/iOS/Android/OSX
Type: Episodic/Stealth
Demo Box: PS4
Synopsis:

Developed over five years by industry veterans (Metal Gear Solid, Halo, F.E.A.R.) and fully realised in Unity 5, Republique is a thrilling and topical stealth-action game that explores the perils of government surveillance in the Internet Age.

From the start Republique was going to have to work hard to win me over, since it’s got two elements that usually make me cringe; episodic and iOS Port. However i have to admit that Camouflaj managed to pull off a damn good game that exceeded my expectations. Read the rest…

Ryu’s Musings – Stella Glow (3DS)

Posted on March 23rd, 2016 by Ryu Sheng |

SG_EUR_packshotLanguage: English
Developer: Imagepoch
Publisher:  NIS America (EU) / Atlus (US)
Format: 3DS
Type: SRPG
Synopsis:

As most reluctant heroes do, Stella Glow-protagonist Alto starts as a country boy in a small town. One day, he hears a song coming from the forest (which is odd, since song has been absent on the planet for thousands of years), where he discovers the lone Hilda. But after the chance encounter, Hilda reveals she’s the Witch of Destruction, hellbent on destroying the world with her Harbingers. As Hilda is about to destroy Alto’s hometown, he and Lisette are rescued by the Royal Knights and whisked back safely to the kingdom. Alto joins the 9th Regiment for the sole purpose of gathering the other Witches to stop Hilda.

SRPG’s are a hard sell with me, for no other reason than I suck at them, as such I tend not to play them. To date only one game has ever gotten past this, and actually became one of my most played games: Fire Emblem Awakening. Now however there’s a second that’s gotten past my inability to play the game well, thus getting frustrated, and reach a level where I’ll actually be playing this a lot more. Read the rest…

Ryu’s Musings – Persona 3 (FES & Portable)

Posted on February 27th, 2014 by Ryu Sheng | 1 Comment

FES_Cover

Title: Persona 3 FES
Language: English
Publisher: Atlus (USA)/ Koei (EU)/ Ghostlight (EU) PSP version
Format: PSN Store
Type: Game, Single Player
Genre: Supernatural, Action J-RPG, Shounen

Synopsis:

Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story. Witness for the first time the aftermath of the final battle and the students’ struggle to find meaning in their new lives.

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