Language: Audio: Japanese & English, Subs: English
Developer: NIS America
Publisher: Spike Chunsoft
Type: Visual Novel
Demo Box: PS4 (Old)
Synopsis: In Danganronpa: Trigger Happy Havoc, enter Hope’s Peak Academy, a prestigious high school reserved for the nation’s “ultimate” students. Things get a bit twisted when the academy’s students find themselves trapped inside with Monokuma, a maniacal bear who has taken them all prisoner to play his deadly game of despair.
Continue the adventure in Danganronpa 2: Goodbye Despair with a brand new cast of Ultimates. Mysteriously trapped on Jabberwock Island in their own life-or-death game, having fun in the sun with this twisted teddy requires more than a bit of wit to survive.
Archive for the ‘Console’ Category
Developer: Digital Extremes
Publisher: Digital Extremes
Format: PC, PS4
Type: FPS, Action, CO-OP
They were called Tenno. Warriors of blade and gun: masters of the Warframe armor. Those that survived the old war were left drifting among the ruins. Now they are needed once more.
The Grineer, with their vast armies, are spreading throughout the solar system. A call echoes across the stars summoning the Tenno to an ancient place. They summon you.
Allow the Lotus to guide you. She has rescued you from your cryostasis chamber and given you a chance to survive. The Grineer will find you; you must be prepared. The Lotus will teach you the ways of the Warframes and the secrets to unlocking their powers.
Come Tenno, you must join the war.
Anyone remember Tabula Rasa? Well Warfare is nothing like that, but I just want to wax nostalgic for a minute 😀 Playing Warfare did have me flashing back to Tabula Rasa, but purely because I’ve not had an MMO shooter for a long time.
Graphically Warfare is pretty damn stunning, no arguments there. The various frames (of the games namesake) are varied in design, and can be further customised by the user. So it’s very rare you get two same looking frames. While the basic frames you start with are the same, these can be customised with various addons, such are a armour kits, holograms, sigils, different helms, different cloaks (though these are hit an miss). Personally I like this, keeps things fresh and different. Read the rest…
Fight for survival while exploring the vast expanses of an unknown planet where anything you see is reachable in your weaponized mech, called a Skell. Customize a lethal skill set of combat and defensive skills, called Arts, to strengthen your strategies and defeat enemies efficiently. Attack your enemies from multiple directions using melee weapons, guns, and your greatest asset—your tactical mind.
The next massive sci-fi role-playing game from Monolith Soft, the creators of Baten Kaitos and Xenoblade Chronicles, comes exclusively to Wii U. A terrible intergalactic war leaves just a handful of Earth survivors trying to live in a beautiful yet hostile environment. Players engage in battles against powerful creatures of all forms and sizes using the deep battle system that builds on the triumphs of Xenoblade Chronicles for Wii.
- Riding and controlling a weaponised mech, players can explore every inch of the massive open world displayed in gorgeous high-definition graphics. The world is filled with strange and imaginative creatures, from small bugs to giant dinosaurs.
- As characters improve in different classes, they will learn new combat and defensive skills, or Arts. Players can customise the Arts palette as their characters learn new Arts. All Arts have a ‘recast’ time – once cast, the player must wait out a ‘cooldown’ period before that Art can be used again.
- Players can customise everything about the main character’s appearance, including gender, shapes, height, skin colour, voice, and tattoos.