Direction: Right to Left
By: Makoto Yukimura
Publisher: Dark Horse Comics
Genre: Shounen, Slice of Life, sci-fi
SPACE IS MESSY. SOMEONE’S GOT TO CLEAN IT UP!
In the 2070s, increased interplanetary travel has led to crisis-level amounts of dangerous space debris, and someone has to clean it up. Planetes follows the space-garbage crew of aspiring explorer Hachimaki, mourning Yuri, and secretive Fee, collected in two omnibus editions, printed from the original files and complete with bonus color pages!
Archive for the ‘SCIFI’ Category
Developer: Digital Extremes
Publisher: Digital Extremes
Format: PC, PS4
Type: FPS, Action, CO-OP
They were called Tenno. Warriors of blade and gun: masters of the Warframe armor. Those that survived the old war were left drifting among the ruins. Now they are needed once more.
The Grineer, with their vast armies, are spreading throughout the solar system. A call echoes across the stars summoning the Tenno to an ancient place. They summon you.
Allow the Lotus to guide you. She has rescued you from your cryostasis chamber and given you a chance to survive. The Grineer will find you; you must be prepared. The Lotus will teach you the ways of the Warframes and the secrets to unlocking their powers.
Come Tenno, you must join the war.
Anyone remember Tabula Rasa? Well Warfare is nothing like that, but I just want to wax nostalgic for a minute 😀 Playing Warfare did have me flashing back to Tabula Rasa, but purely because I’ve not had an MMO shooter for a long time.
Graphically Warfare is pretty damn stunning, no arguments there. The various frames (of the games namesake) are varied in design, and can be further customised by the user. So it’s very rare you get two same looking frames. While the basic frames you start with are the same, these can be customised with various addons, such are a armour kits, holograms, sigils, different helms, different cloaks (though these are hit an miss). Personally I like this, keeps things fresh and different. Read the rest…
Fight for survival while exploring the vast expanses of an unknown planet where anything you see is reachable in your weaponized mech, called a Skell. Customize a lethal skill set of combat and defensive skills, called Arts, to strengthen your strategies and defeat enemies efficiently. Attack your enemies from multiple directions using melee weapons, guns, and your greatest asset—your tactical mind.
The next massive sci-fi role-playing game from Monolith Soft, the creators of Baten Kaitos and Xenoblade Chronicles, comes exclusively to Wii U. A terrible intergalactic war leaves just a handful of Earth survivors trying to live in a beautiful yet hostile environment. Players engage in battles against powerful creatures of all forms and sizes using the deep battle system that builds on the triumphs of Xenoblade Chronicles for Wii.
- Riding and controlling a weaponised mech, players can explore every inch of the massive open world displayed in gorgeous high-definition graphics. The world is filled with strange and imaginative creatures, from small bugs to giant dinosaurs.
- As characters improve in different classes, they will learn new combat and defensive skills, or Arts. Players can customise the Arts palette as their characters learn new Arts. All Arts have a ‘recast’ time – once cast, the player must wait out a ‘cooldown’ period before that Art can be used again.
- Players can customise everything about the main character’s appearance, including gender, shapes, height, skin colour, voice, and tattoos.
In the run up to the launch of the new expansion, due to launch on October 27th, I decided to return and make use of the 12x XP for class story missions.
While they have run this event several times before, it’s the first time that I’ve seen it run for this long, almost 5months; usually it runs for a week or so at most. What this told me was that they are putting all their hopes on this expansion, trying to get as many people unto it’s level requirement as soon as possible. Read the rest…
I left SWtOR a few months after the last expansion came out, with a lot of satisfaction. The one thing that BioWare have always been good at telling stories, and that’s what they did. Old Republic was an amazing single player game, but a lacklustre multiplayer game.
I’d pretty much moved on from the game and was not planning on returning, until I saw the new trailer (below). Watching that, and reading the info provided on the game got my urging to play again. Then when I saw the perks for subscribing in the few months to the launch, I immediately re-upped!
As you can see BioWare really did an awesome trailer, this has me drooling so much over the upcoming expansion!
So let’s take a peek at what’s happening, starting with the perks.
1) From now to launch you can get 12x EXP from story missions. This means you can level up all the way to max level just following the story. You don’t have to do side missions flashpoints or operations. Personally I both love and hate it, but it’s an amazing way to quickly level up to be ready to play the new content.
2) You get a different ‘reward’ for each month you’re subscribed between July 31st and August 31st, they are:
a. July 31st Nico Okarr companion
b. August 31st Nico Okarr blaster set
c. September 30th Nico Okarr duster coat
d. October 19th Swoop bike
e. For those that maintain their subscription between July 31st to October 19th get a bonus prize, early access to the expansion.
3) The story looks huge, with 16 chapters in all. I’m looking forward to seeing how the story unfolds.
For the first time in a long while I’m eagerly looking forward to playing an MMO again! Something I’ve not been for a long time!