So the Nintendo Switch launches here tomorrow, and I’ve just cancelled my pre-order. My concerns over the viability of the console have made me wary enough to step back from the console for a while.
This post is laying out my reasons as to why I cancelled my order, and may be something here you haven’t considered as well.
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Developer: Monolith Soft
Format: Wii U
Fight for survival while exploring the vast expanses of an unknown planet where anything you see is reachable in your weaponized mech, called a Skell. Customize a lethal skill set of combat and defensive skills, called Arts, to strengthen your strategies and defeat enemies efficiently. Attack your enemies from multiple directions using melee weapons, guns, and your greatest asset—your tactical mind.
The next massive sci-fi role-playing game from Monolith Soft, the creators of Baten Kaitos and Xenoblade Chronicles, comes exclusively to Wii U. A terrible intergalactic war leaves just a handful of Earth survivors trying to live in a beautiful yet hostile environment. Players engage in battles against powerful creatures of all forms and sizes using the deep battle system that builds on the triumphs of Xenoblade Chronicles for Wii.
- Riding and controlling a weaponised mech, players can explore every inch of the massive open world displayed in gorgeous high-definition graphics. The world is filled with strange and imaginative creatures, from small bugs to giant dinosaurs.
- As characters improve in different classes, they will learn new combat and defensive skills, or Arts. Players can customise the Arts palette as their characters learn new Arts. All Arts have a ‘recast’ time – once cast, the player must wait out a ‘cooldown’ period before that Art can be used again.
- Players can customise everything about the main character’s appearance, including gender, shapes, height, skin colour, voice, and tattoos.
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